Strasburger and Wilson (2003 ) mention that the prosocial- cerise cartoon produced more imitative aggression among kindergartners than did the purely fierce cartoon because the superhero s violent way was more striking than his prosocial nomenclature were (p . 83 . vie violent video games can improver aggressive thoughts , feelings and behavior of children and is more harmful than violent television and movies because it is more synergetic and requires the player to identify with the aggressor ( Violence in . Boys who watched both violent or nonviolent tapdance videos have a high probability not to cite co llege or do not believe that they would ever! quit school (Roberts , Christenson , and hedonist 2003 ,.168Research studies indicate that higher rate of television viewing are linked with...If you want to get a full essay, pitch it on our website: OrderCustomPaper.com
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